[RELEASE] v.0.6.0-alpha
Protocol: Umbra » Devlog
Changelog:
- Added the game's initialization sequence, including a splash screen;
- Added various smooth transitions and animations between game states (start of a run, screen changes, end of game, etc.);
- Added a smooth transition between cameras;
- Added a typewriter effect to the report and game over screens;
- Added a gradual blur effect and fade effects to menus and pop-ups;
- Added improved visual and audio feedback across multiple interface elements;
- Added a highlight when attempting to report an anomaly without selecting a room or anomaly type;
- Added a confirmation prompt when trying to exit the game or leave a run in progress;
- Added a new anomaly 1000x rarer than normal (courtesy of Myka);
- Slightly updated the visuals of all anomalies;
- Fixed an issue where the menu ambience did not play when pressing ESC on the tutorial screen;
- Fixed an issue where the credits screen was misaligned.
Files
ProtocolUmbra_v0.6.0-alpha.zip 56 MB
5 hours ago
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Protocol: Umbra
Cameras don’t always tell the truth. Things shift when you’re not looking. Sometimes subtly. Sometimes not.
| Status | In development |
| Author | cuait |
| Genre | Puzzle |
| Tags | Horror, Indie, Low-poly, Prototype, Psychological Horror, Retro, Short |
| Languages | English, Portuguese (Brazil) |
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